The effect of using interactive agility training on the effectiveness of (Go No Sen) style for kumite beginners

Document Type : Original Article

Author

1- Professor of Sports Training, Department of Curricula, Teaching Methods, Training and Sport Kinesiology, Faculty of Physical Education, University of Sadat Cit. 2- Associate professor, Department of theories and application of competitive and aquatic sports, university of sadat city. 3- Reader, Department of theories and application of competitive and aquatic sports, university of sadat city.

Abstract

This study aims to design a program using interactive agility karate training for under-16y. Recognizing the impact of the use of the Interactive Agility Training Program on the effectiveness of the (Go No SEN) style in under - 16 kumite players. The researcher used the experimental method using the experimental design of a single group, following the tribal and dimensional measurement of its relevance to the nature of the research. The search sample was deliberately selected, 34 kumite players emerging from kamshish youth center with a black belt score. (Dan1) Maximum and minimum structural belt.

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